Перейти к основному содержимому

Protocol: WorldAfterEvents

Observational world event streams fired after their actions.

class WorldAfterEvents(Protocol)

Related API: PlayerBreakBlockAfterEventSignal, PlayerJoinAfterEventSignal, PlayerLeaveAfterEventSignal

Properties

player_break_block

@property
def player_break_block(self) -> PlayerBreakBlockAfterEventSignal:

Fire after a player successfully breaks a block.

Related API: PlayerBreakBlockAfterEventSignal

player_join

@property
def player_join(self) -> PlayerJoinAfterEventSignal:

Fire after a player joins.

Related API: PlayerJoinAfterEventSignal

player_leave

@property
def player_leave(self) -> PlayerLeaveAfterEventSignal:

Fire after a player leaves.

Related API: PlayerLeaveAfterEventSignal